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Hi,
I would like to have a Commonwealth under raider's doom to liberate with the Minutement's faction.
Is this possible to prebuilt cities with raider's theme building, and how ?
Could we simply have to change the start owner of cities, or do we have to remake all the cities's plans with...
Hi,
I want to know if prebuiding cities with Vsync deactivated could cause issue, because it make a real difference : 1h40 with vsync, 40mns without. Thxs.
Oh!!, a talented modder who reply to me.Thxs :)
It doesn't change the visibility of the progress bar, but now i've 200 mods installed. Sorry.
Could we have detailled informations of how the questline should evolve, to know if the progression is stuck by a bug, or other conditions we don't aware...
no progress bar
new install
no ini edits
f4se
no vsync
load order
*SimSettlements.esm
*WorkshopFramework.esm
*HUDFramework.esm
*SimSettlements_XPAC_Conqueror.esp
Bashed Patch, 0.esp
"You need a minimum of 5 guys to do an attack.
Jammer can recruit up to 5 a day from donations, and if you make him the leader of the outpost and build a recruitment beacon, his major trait guarantees one free recruit every day."
kinggath, Feb 2, 2019
It could be "interesting" to let us know...
Every time i exit Fallout with Conqueror installed, in survival mode, my game freeze on save.
I can see in Task Manager multiple instances of fallout.exe still running after completely exiting the game, making saves in fo4edit and CK impossible, so i suppose that the game is crashing on exit...
Hi,
Killing these process, is not a problem, the problem is that having multiple fallout.exe make the game crash on exit, because is unable to auto-save.
Whithout Conqueror, no crash on exit and no fallout.exe in Task manager after playing.
I post this issue because i saw that other players...
Hi,
Not really a bug, but since i've installed Conqueror, i crash, like others, on the quit auto-save.
I can't save plugings in fo4 edit or CK because they are in use in another process.
In Task Manager we can see there's 2 process, named fo4exe, still running after quitting the game.
I suppose...
Hi, Just "a" suggestion :
I always hate the bipolar way of Nuka World where you are capturing your owned cities you've build house after house.
At the start of the game, prebuilt Sanctuary, because the only quest involving Sanctuary is the Preston-Minutmen's questline, that is anyway broken...