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  1. T

    Make F04 harder + SS2

    Game Configuration Menu gives you a bunch of sliders to fix the game to your own specifications. Change how a bunch of character stats are used, change damage input and output, jump height, spawns, all sorts of things. Highly recommend.
  2. T

    SS2 - Settlers at Play Suggestion Box

    Not a suggestion, but just a heads up that the last update is wanting to install as a separate installation of the mod, not as an update to an existing install.
  3. T

    Sunken Treasure ship interior

    I still god mode/kah/tcl my way through there. It's just a pain in the ass place. lol
  4. T

    Patch 3.3.0 - HQ 3.0 is live now!

    Looks like you have god mode toggled on.
  5. T

    Resolved SS2 breaks my game

    what It should go where your mod manager wants it, and it should be enabled while it is installed. if you have it disabled while it is installed you are going to have a bad time.
  6. T

    The price of the medical plot is ridiculously high!

    Let me guess, you're running Plot Upkeep? Remove one plot that uses Acid for upkeep and you'll have it in no time lol
  7. T

    Resolved SS2 breaks my game

    No worries. If you want to replace it, ECO Redux does the job much better, with a whole lot of optional features (including addons for legendaries etc)
  8. T

    Resolved SS2 breaks my game

    AWKCR is extremely outdated and is likely the one doing the crashing :p
  9. T

    Pet stores not working please help

    Do you have the Shops Auto Restock in the SS2 Gameplay options turned off?
  10. T

    HQ workers bullying Dr. Meztli Jones :(

    It's the cryo effect from the fire extinguishers
  11. T

    Ability to turn Comms Plot recruitment off (local)

    I still want this. I save the Slog and Sunshine Tidings for my Ghouls (and maybe a couple robots at Sunshine) using recycleactor/movetoplayer til an unwanted human settler turns into a ghoul is kind of annoying
  12. T

    Snappable Resource Storage

    Nice, I'd ust been placing scaffolding next to them by hand for that reason :)
  13. T

    Snappable Resource Storage

    Nice, I don't watch streams though lol
  14. T

    Missed Opportunity

    Even just the "I'm no stranger to combat" that both Nate and Nora use when explaining to Ayo how they took down the courser would do.
  15. T

    Snappable Resource Storage

    I was just thinking it'd be nice if the shipping crates had snap points, one on each end and two in the middle of the bottom and top sides, so that you could stack a few of them into an alternating brick pattern to make a section of wall. Maybe not a huge idea, but might be nice for a QoL...
  16. T

    What other games ?

    Also, I like to add Elder Scrolls races and stuff to Rimworld. The Mer races, Spriggans, Trolls, etc. Medieval Overhaul to bulk out the early game, with Vanilla Psycasts Expanded to make it feel more TES, in that most people can learn a little magic here and there.
  17. T

    What other games ?

    I'd go as far as to say that it outclasses any single bethesda game's modding community. It's that huge, and generally that good. I'm on a bit of a burn out from playing it too much for years atm, but will return to it eventually. (almost 6k hours on it, almost as much as FO4, they are my two...
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