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  1. bludthurst

    Settlers Kindly Reject Scrap, Upgrade Scrap Value Stuck 0%

    Awesome. No bother at all. Really glad to be able to help you finally get to play with Sim Settlements. And welcome to the Sim Settlements community.
  2. bludthurst

    Settlers Kindly Reject Scrap, Upgrade Scrap Value Stuck 0%

    Howdy Koocai, Yeah, go ahead and make a new thread in the Sim Settlements - Base Mod bug forum: https://simsettlements.com/site/index.php?forums/sim-settlements-base-mod.119/ This would be the content: I have been playing on my save game for a very long time however, and never get the option...
  3. bludthurst

    Settlers Kindly Reject Scrap, Upgrade Scrap Value Stuck 0%

    Yes, scrap is only a factor/mechanic in the upgrade of "City Plans" rather than the individual plots themselves. So if you started using a city plan, you should be able to donate scrap to help speed up the upgrade. The upgrading of the plots has to do with having plenty of defense, food...
  4. bludthurst

    Settlers Kindly Reject Scrap, Upgrade Scrap Value Stuck 0%

    Howdy Koocai, Just to make sure I am not making an incorrect assumption, are you building out the settlements yourself (placing plots manually) or are you using the City Plan functionality to allow the settlers to completely build out the settlement themselves. I ask this because you list Nuka...
  5. bludthurst

    Settlers Kindly Reject Scrap, Upgrade Scrap Value Stuck 0%

    Howdy, please check your gameplay options in the holotape for your City Supply Costs setting (e.g. being on or off). You might check both globally (https://simsettlements.com/web/wiki/index.php?title=Holotape_Gameplay_Options_Difficulty#City_Supply_Costs) and locally. Also, is it just one...
  6. bludthurst

    Build/settler limit

    You can change the value to what ever you want so if you want to go back to what you had you would simply put the command in again with your original Charisma amount instead of 50. If you are worried about things like the perk chart, etc, you can use modav instead of setav. You can learn more...
  7. bludthurst

    Build/settler limit

    Howdy, That "greyed" out can't send a settler to that settlement is default Fallout 4 behavior and has to do with your Charisma level. It won't let you send settlers to settlements that already have more settlers than your Charisma level allows. The "Ignore Charisma" option in the Holotape...
  8. bludthurst

    Build/settler limit

    You can run the increase build limit tool multiple times: https://simsettlements.com/web/wiki/index.php?title=Holotape_Tools_Configuration#Build_Limits You may also want to "Refresh City" and "Local Plots" after you increase the build limits for a settlement to make sure the City Plan and the...
  9. bludthurst

    Problem with the Happiness Report?

    I'll check that out (when I get a chance). Thanks.
  10. bludthurst

    Problem with the Happiness Report?

    Are you saying emptying the Workbench in the settlement where we(I) placed the beacon from IDEK for collection? And this fixes it?
  11. bludthurst

    Problem with the Happiness Report?

    I am also seeing a problem with "Food and Water" registering as 0 from the happiness report even though the citizen's needs report show 100% for both food and water. I am running WF 1.0.2 As IDEK runs an "alternative" supply line calculation from the vanilla provisioners script, I am wondering...
  12. bludthurst

    ASAM Vision Highlights Don't Work if "Flying" is on

    That is what I surmised. Thanks.
  13. bludthurst

    Basement Living Not Compatible

    Great catch. I have that mod on my list to try out. @kinggath https://www.nexusmods.com/fallout4/mods/10967 If this one has problems than any mod that adds dual locations like one that adds an above ground and below ground settlement (exterior with connected interior) could have...
  14. bludthurst

    Bug A Couple of Possible Incompatibilities

    According to @kinggath in the live stream, Workshop Framework doesn't touch any Workshop attack scripts however anything/mod that tweaks the Workshop Object Script might have a conflict - so Uncapped Settlement Surplus is the likely culprit. Also, I see your load order contains IDEK. If you are...
  15. bludthurst

    ASAM Vision Highlights Don't Work if "Flying" is on

    Quick Fix: Turning off the flying setting allows ASAM Vision Highlights to appear again. So it definitely is linked to the Flying settings (turning it back on hides the ASAM vision highlights again).
  16. bludthurst

    Settlement Resource Tool?

    It is Rebuild Local Data under tools > configuration tools: https://simsettlements.com/web/wiki/index.php?title=Holotape_Tools_Configuration#Rebuild_Local_Data
  17. bludthurst

    Closed No Sim Settlements

    @natev92 You might try something like this: https://bethesda.net/en/mods/fallout4/mod-detail/1987353 It is called "Universal Missing Menu Fixer"
  18. bludthurst

    Announcement: Rise of the Commonwealth

    Song going through my head,
  19. bludthurst

    PC Gamer: Best Mod 2017: Sim Settlements for Fallout 4

    http://www.pcgamer.com/best-mod-2017-sim-settlements-for-fallout-4/ Congrats to @kinggath and all the other contributors to Sim Settlements. PC Gamer has just anounced that Sim Settlements is the best Fallout 4 mod of 2017!
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