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  1. W

    Not a bug Conquer not starting

    I meant I dropped it off my load order months ago. This is a new save.
  2. W

    Not a bug Conquer not starting

    No, I stopped using it months ago
  3. W

    Not a bug Conquer not starting

    After turning it off, the holotape still couldn't get past the "searching for pip-boy" screen, with the bottom options switching between "OK" and "Pack up desk" like before. Re-enabling the mod did get the start-up menu to appear, but the holotape still didn't change. UPDATE: Jammer also...
  4. W

    Not a bug Conquer not starting

    Yeah. Same thing every time. I also just found out I can't get into the room where the Concord survivors are. The door stays locked even though the game acknowledges I killed all the raiders. UPDATE: Running the city manager holotape also doesn't do anything. It just keeps giving me the option...
  5. W

    Not a bug Conquer not starting

    Just as it says, I can't get the mod to start. There's no start-up menu after character creation, the raider quest-giver does appear but only has generic dialogue, and the other raiders are trying to kill him down the street from the museum, which didn't strike me as intentional. I tried...
  6. W

    Missing holotape?

    Update: On a hunch, I moved Workshop Framework under Sim Settlements and it's working now
  7. W

    Missing holotape?

    Was the location for the holotape that unlocks the city plots moved? It's not showing up in the museum of freedom for me.
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