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Not sure if this is helpful but the script log shows the scripts with the following state:
State: Waiting on other stack for return (Freeze state: Freezing)
My new game was clean for a long while and just this afternoon my game crashed and I found this issue has returned. Still not able to pinpoint what is causing it, could this be related to a mid-save update of workshop framework?
I never see my save go above 5 – 10 active scripts. I have a lot of workshop item mods (USO being the main one) but only use Sim Settlements that does any kind of major settlement change. I use a modified AIO SS for the large passive power radius, so I don’t have to wire power to every 10 square...
When I get a dialog box for anything such as what to do with objects after deleting a layer. The WASD keys act like the arrow keys navigating through workshop menu instead of moving the character. This can be fixed by leaving workshop mode so its not difficult to work through it just wanted to...
Log file went to 4mb. I waited 24 hours in game and the log was 6mb. I created a test save with the active scripts deleted, loaded the test save and then quick saved. the quick save file had 39 active scripts for resource manager.
while working on a settlement in Nidhogg Beach I created one layer and built a house. when trying to create a new layer there as no response from the UI (or sound). Waited a few minutes and the sound triggered with no result. Looking at my save I found over 200 active scripts referencing...