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  1. R

    Possible Active Script Creep

    my apologies uploaded to other thread
  2. R

    Large amount of active scripts + other (related?) problems

    here is a snapshot not sure if it will be useful
  3. R

    Possible Active Script Creep

    Not sure if this is helpful but the script log shows the scripts with the following state: State: Waiting on other stack for return (Freeze state: Freezing)
  4. R

    Possible Active Script Creep

    I believe they are the same. I have been trying to pinpoint an action that causes them but it seems to be random at the moment.
  5. R

    Possible Active Script Creep

    My new game was clean for a long while and just this afternoon my game crashed and I found this issue has returned. Still not able to pinpoint what is causing it, could this be related to a mid-save update of workshop framework?
  6. R

    Possible Active Script Creep

    I’m going to start a new game as its most likely and issue with my save.
  7. R

    Possible Active Script Creep

    I never see my save go above 5 – 10 active scripts. I have a lot of workshop item mods (USO being the main one) but only use Sim Settlements that does any kind of major settlement change. I use a modified AIO SS for the large passive power radius, so I don’t have to wire power to every 10 square...
  8. R

    Possible Active Script Creep

    seems like I can uninstall the mod make a save reinstall and it works fine again for a while.
  9. R

    Possible Active Script Creep

    The mod seemed to be working for a while but now I have many active scripts from workshopframework
  10. R

    Survival Mode question

    Game Control Menu has the option to adjust timescale. you can try it out and see if it works for you.
  11. R

    Dialog box prompt and WASD keys

    When I get a dialog box for anything such as what to do with objects after deleting a layer. The WASD keys act like the arrow keys navigating through workshop menu instead of moving the character. This can be fixed by leaving workshop mode so its not difficult to work through it just wanted to...
  12. R

    Possible Active Script Creep

    I uninstalled the mod and loaded save after cleaning out the active scripts. Reinstalled 1.02 and everything seems to be working OK now.
  13. R

    Layers slow script unresponsive after workshop framework 1.0.2 update

    I was not able to duplicate this error on a clean save
  14. R

    Possible Active Script Creep

    Log file went to 4mb. I waited 24 hours in game and the log was 6mb. I created a test save with the active scripts deleted, loaded the test save and then quick saved. the quick save file had 39 active scripts for resource manager.
  15. R

    Possible Active Script Creep

    I am currently not using UFO4P I stopped using it strictly for this mod. I do not have papyrus logging enabled. I will turn it on and see what I get.
  16. R

    Layers slow script unresponsive after workshop framework 1.0.2 update

    while working on a settlement in Nidhogg Beach I created one layer and built a house. when trying to create a new layer there as no response from the UI (or sound). Waited a few minutes and the sound triggered with no result. Looking at my save I found over 200 active scripts referencing...
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