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  1. troglodytes

    UFO4 Patch 2.0.6 - Crashes in Settlements Occurring More Frequently

    A few comments on nexus are saying that the files of 1.0.8a are older and smaller than those of 1.0.8 and that the fomod folder is missing. Are they really the correct ones?
  2. troglodytes

    Dirty Water

    Yeah, that might be the main problem, from another mod maybe. Do you have any idea how to solve this? Would you consider adding an option to WSFW to somehow force or increase food production?
  3. troglodytes

    Dirty Water

    I'm using the latest version and it's not fixed in my game. Dirty water disappears from my workshop after I spend a few in-game days away from the settlement that had it. Maybe other things are being affected too. I assume regular crops are being consumed now, that's why it's always empty when I...
  4. troglodytes

    Dirty Water

    Since this mod is the only one I've installed recently, I think it caused this very small issue: I used to have about 450 dirty water shared among all my settlements. Also over 600 mirelurk meat and 150 raw fog crawler meat. After I updated to version 1.0.3 (I think), I had 0 dirty water, 100...
  5. troglodytes

    Spawn points

    I don't have Sim Settlements installed
  6. troglodytes

    Wild Plants Farming incompatible

    I have Wild Plants Farming installed and even posted an image of my active scripts here, which kinggath saw and said nothing was wrong with it. And I haven't noticed anything weird except occasionally the food and water text turns red, but goes back to normal when I select one of their objects.
  7. troglodytes

    Bug A Couple of Possible Incompatibilities

    I think I found a weird behavior regarding BS Defense. Whenever I'm in workshop mode and I receive the notification that 'Settlement X is under attack', a second later the text for Food and Water turn red, even though they are higher than the number of settlers (the numbers don't change, just...
  8. troglodytes

    Important Hotfix - 1.0.2

    Good news! Thank you :)
  9. troglodytes

    Important Hotfix - 1.0.2

    Sure, here it is:
  10. troglodytes

    Important Hotfix - 1.0.2

    Thank you so much for the hotfix I have Fallrim Tools, may I ask which instance should I clean to fix my save?
  11. troglodytes

    Robot Happiness

    The first thing I noticed after installing the mod was a drop in happiness in settlements with many robots. I had not changed anything in MCM and the Mechanist's Lair (population 2 robots, 0 humans) went from 50% happy to 40%. Graygarden (7 robots, 14 humans) went from 77% to 73%. Then I changed...
  12. troglodytes

    Spawn points

    Hello, thank you for improving the life of us settlement builders. Would it be possible for WF or W-Plus to allow us to see where all spawn points (for enemy attacks) are located for each settlement, and even better, change their location?
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