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That would be a complete new game. But i will test it right away.
So the problem still exists. I can enter Workshop mode and scrap down the complete settlement, even things that are not visible, but i can't add stuff to the workshop inventory, because i don't own it, even as the game said...
Both mods plus city plans are on the very bottom of my loadorder.
And im using PRP. I have some more settlements added with SS2 compability, and these work perfectly fine.
Sorry for reviving this thread.
I appear to have the same problem only for "Fairline Hills" and "Mystic Pines". I use the latest versions of these "new settlement" mods , placed at the end of my load order.
Where in MP i'm told that i can now "use the commonwealth workshop", it's the "Fairline...
Yeah, that's the one. But reinstalling might not work, because the description States that Mystic Pines must not be visited before.
As long as there is no workaround i might skip this settlement, because i'm not starting all over again.
I don't know if this belongs here, but i ran into the following bug. I wanted to use "UNDRCVR Simply Settled Mystic Parlor - Sim Settlements 2 City Plan City Plan" , so in installed "Mystic Pines - Settlement" as Redux per requirements. I can select the workshop (in the game "you can now use...
Okay, that's indeed strange. I not only deleted everything before, but i also changed form Vortex to MO2. And your "Temple on the Hill"plan works fine. Downloaded it the same day.
I'll check, that.... aaaand i found the problem causing this. Should have figured this out by myself:
I also had...
I'm using the latest plan uploaded on Nexus. Also a new and clean installation of FO4 and all other mods.
I already tried refreshing and removing/rebuilding the plan. The counter stays at 9/4 also in Settlement Level 3. I can 't explain why this issue appears only on some but not all settlements.
Ah ok, so i misinterpreted this info in the bottom left. Thanks for the info.
But the Problem still remains, that some settlements don't seem to attract more settlers. I had Abernathy on Level 3, Happiness over 90 and yet only 9 settlers. Whereas other, much younger settlemente, are thriving...
I have a similiar problem like Atom Ferret here
https://simsettlements.com/site/index.php?threads/uninstalled-ss2-esm-to-install-the-complete-pack-and-my-settlement-populations-are-capped-at-10-now-please-help.29057/unread
In my case i started a new game. All mods up to date, no missing plugins...
Thanks.
Interesting, in another SS2-game i had a lot more ammo in the Workbench. Probably collected by my settlers. I wonder what is different this time.
According to the City plan, should be space for 25 settlers on Level 3, the Info Panel in der Bottom left tells me it's in fact 4. I...
First of all: what does the lower part of the resources panel tell me? If i'm right, this should show me the available ammo, weapons, meds and armor in the settlement. Or am i wrong? And what's the symbol that looks like an dumbell left from 0/2500?
When it's indeed what i think is, then there...
I have three simple and maybe stupid questions. Game is "new" and low on mods. All are up to date.
1. I have established five settlements so far, all of them are gaining settlers, except Abernathy Farm and Oberland Station. Both are developing on level 2 / 3 but are still stuck with 5 / 4...
I don't know if this belongs here, but some city plans don't show up.
In my last playthrough installed "Tarsis31 and Yagisan's Lakeside Cabin Settlement"
in the middle of the game and everything worked fine. Now i used it right from the beginning and the plan isn't listed. Other plans for this...
i'm ten minutes into a new, clean game and i get CTD, when opening the safe in the house, where i have to "kill the insects" with Codsworth.
The log tells me that MCM is the cuplrit but i don't understand why. MCM never made any troubles before.
And, probably not crash related, when running...