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The version I am using is the 1.0.0g. Not using the extended file at the moment. Believe it or not the game runs quite nicely with this modlist. Despite the 300 mods incorporated there's only around 70 active esps and esms. Still attempting to find the mods that would conflict with SS though.
Appreciate the advice. I know that the list itself wasn't really made for SS2 in mind. I just figured since it was the most "vanilla" of the lists I'd give it a try. I initially dismissed faster workshop as being a problem mostly due to the fact that, until recently, SS2 actually worked with it...
As the title says, I am using a Wabbajack Modlist (Welcome to Paradise) in order to test SS2. However the mod won't spawn the Stranger to actually start the mod up. The Robco mag is on the bench, but constructing a beacon and powering does not spawn the Stranger. As far as I can tell, everything...
After the Stranger and I clean out Concord, an npc named Sickle appears in Sanc. I assumed he came from the mod because he has subtitles but no voice and it's all unique dialogue. However after going forward and dealing with the Raiders, Stranger tells me to go to West Everett Estates to find...
I've seen one, maybe two, people have this occur to them during gameplay. With Jammer, I get stuck on "We're only killin the hired guns" which is followed by "There's nothing close by." So I scout all the settlements that are in range for Red Rocket by Sanc. Still no targets nearby. That was...
So I've decided to try out all the different FO4 Wabbajack modlists, and I noticed all the shortcuts I use to activate each individual modlist are all just the Mod Organizer 2 shortcut icon for your desktop. So I'm looking for a way to spruce that up. I've been looking for replacement Fallout...
Started a playthrough using the MM faction mod with Conqeror. After completing the Tenpines quest and getting Preston, I should be able to fly a MM flag using either planner desk. However the only flags present in the trade window are the US flag and a Vault tec flag. The odd part is in the...
I've tried doing this but none of the items at the museum spawn for me. ASAM does show up in the console, but I don't get the notification that SS is loaded into the game nor does the SS icon appear in the workshop menu.
1. Father Ted Dougal
2. Male
3. S:4 P:1 E:4 C:5 I:3 A:4 L:9
4: Grognak's Axe
5: Pastor's Vestments, Silver Shroud Hat, Sunglasses (optional)
6: Scotsman, mid 60's, well kept short white hair, short white beard, black eye (gets into a lot of fist fights)
Think one parts Bill from Left 4 Dead...