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I did the sneaky route, and found both cards, talked to Algernon and everything - but the Runners and Gunners quest is stuck on Find the Second Card. I can't find the card because it's already in my inventory as a quest item.
It's so weird, the video says it's 5:39:31 long on the title card, but when I play it it only shows the last 2:00:00 of it, so while I can see some of the Q&A, I can't see anything about the new mod, or what's in the latest SS update.
Wow @snarkywriter that is a great thread... Thank you. I have googled this better than 10 times in different ways and not hit that thread before. Honestly would have prevented this thread. Thanks bigly :p
UFO4P is installed.
I have tried hard to avoid radical leveled list mods... the most sweeping one I have now is Power Armor Level Lists Rebalanced, and a few of the CC Fixpacks add the items from it to general loot lists. I'm not using UCO/AWKCR which I've had some performance issues with in...
Long... with no way to export easily. All of it has been tested together pretty well outside of SS. Mostly perk changes, workshop items and smaller gameplay overhauls. The only script heavy mods would be Place Anywhere and SKK Dynamic Workshop Time (which is really not heavy).
Not using STS...
I've read several times that you should avoid using city plans at Sanctuary + Abernathy + Red Rocket... but it always seems short on further advice. Is there any more detailed best-practices for keeping the likelihood of stability issues related to SS/ROTC from being a problem for Xbox...