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  1. Sterga

    Suggestion Making the Conqueror experience better...

    King Gath seems like a tolerant and open minded person genuinely interested in the new player experience that isn't going to flip out because I don't like something in the mod and isn't offended by naughty words. He reads the suggestions and that's all that really matters in the end. From my...
  2. Sterga

    Suggestion Making the Conqueror experience better...

    I understand the points in the recruit roles. However, the other three roles have unique functions that can't be replicated by settlers, civilians, captives, and slaves. There are also issues with Workers that the other roles do not have. Commercial plots can not be worked by settlers and...
  3. Sterga

    Suggestion Making the Conqueror experience better...

    ... especially for new players. Remove Workers: I'm not sure why this job even exists. It adds some micromanagy BS which I thought was the opposite goal of Sim Settlements and makes the new player experience more awful. Just looking around the forums, it seems other people are having problems...
  4. Sterga

    Enclave Lore and Fan Radio?

    I went ahead and did a demo for some Enclave Radio things (less than 2 minutes), if anyone is interested. Will probably go ahead with more chats since it was fun to make and figure out how to turn it into a mod after I get a few more recorded. Not sure about the fake radio / white noise effects...
  5. Sterga

    Enclave Lore and Fan Radio?

    Enclave Lore It seems there isn't much depth to the Enclave lore wise. I read the wiki and watched some videos, but they seem to be a fairly generic evil empire. Basic gist I got was they're an old world, mysterious shadow government full of super patriots that want to rebuild America and kill...
  6. Sterga

    Mods - Fo4 v Skyrim

    I play PC Skyrim and can't comment on console stuff. I don't remember Skyrim SE being any more difficult to mod than Fallout 4. I use MO2 for both. The CK however, that's different. Fallout 4 always works OK but Skyrim SE CK is awful for me. Most of the mods I used in Skyrim have been converted...
  7. Sterga

    New FO4 Patch Today

    I must have forgotten to set updates to only work on game launch since Fallout 4 is now updated with F4SE broken again. Not sure if it will be helpful, but I found a setting under Steam > Settings > Downloads that lets you set auto-updates to only be allowed during certain times of the day. I...
  8. Sterga

    Let's Talk Balance

    "Walls are a resource sink with high cosmetic benefit and extremely low real benefit." Diamond City and Goodneighbor have extensive walls and not a whole lot else, yet do not have problems with raiding (residents are safe while inside) despite being the largest settlements in the Commonwealth...
  9. Sterga

    Let's Talk Balance

    It makes a whole lot more sense for a Power Armor suit to do the bulk of the work when it comes to generating power and the fusion cores simply supplies the fuel to make that happen. How do you think a nuclear power plant is refueled? They don't replace the whole thing, they just swap out the...
  10. Sterga

    Let's Talk Balance

    Fusion cores are basically batteries. You have different atomic nuclei stilling around doing nothing until you plug it in instead of different chemicals sitting around doing nothing until you plug them in. And you mean to tell me in a world where fusion cores exist, which is freaking amazing...
  11. Sterga

    Let's Talk Balance

    Clean water would be the biggest issue to overcome. Hygiene, crops, drinking, and basic plumbing all depend on the water supply. Medical professionals and medicine would be incredibly valuable as well. Defense and power should be trivial. Power In the Fallout world, something a bit bigger than...
  12. Sterga

    So what should I expect? (CC)

    After updating F4SE, I didn't have any problems. Not that I use many mods that rely on it. Only one hasn't been updated, but it's one I don't always use, so no big deal. You missed out on the "surprise! creation club was updated last night" part. I think the only way to stop game updates is to...
  13. Sterga

    Fallout 4 Creation Club is Now Live! (sort of), Officially Live Tomorrow

    Hard to ignore the nearly 700mb of crap from items I didn't buy or the Creation Club spam that I need a mod to get off my screen. The way Bethesda implemented and launched the CC is inexcusably stupid. This isn't some indie studio with five devs. It's a multi-million dollar corporation that has...
  14. Sterga

    Fallout 4 Creation Club is Now Live! (sort of), Officially Live Tomorrow

    Bethesda is (trying to) sell Not!Mods that directly "compete" with already available free mods. Can it get any more blatant considering there is nothing else available? This whole system could have been made to compliment the modding community instead of competing with it. There are things...
  15. Sterga

    Fallout 4 Creation Club is Now Live! (sort of), Officially Live Tomorrow

    Bethesda alluded to doing this at their GDC 2015 mod talk. They're trying to be more like EA, making the bulk of their dollars with the crap they stuff into games and not the games themselves. MTX in games you already bought is kinda a thing now. Wouldn't be surprised if Fallout Shelter's lunch...
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