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  1. Argyuile

    Bug in "It came from Planet X!" - potentially missing the best parts of this quest

    I just did this quest with Heather on 5/20 with the latest release of both and I had the bug. I just walked to the cabin and katie appeared as stated above.
  2. Argyuile

    How to HQ

    So I screwed around with it and figured out a couple of the problems I was having with my Logistics totals. So you maximum logistics scrap is equal to the Total Endurance of people in Logistics X100 I tested this, with just Lupe its 1k (she has 10) add somebody with 3 end and it goes up to...
  3. Argyuile

    How to HQ

    If you get 500 flat per agreement and each person in logistics gets 2 agreements then what's the purpose of having people with the high appropriate SPECIAL stat in logistics?
  4. Argyuile

    Duplicate Settlers in HQ, Can't assign anyone to anything all departments stuck at one

    So I removed all the UI mods and I still get the duplicates. After playing around a bunch I could get people assigned to Facilities, but if I tried to assign anyone to any other department it wouldn't work. The trade would work as normal but they just never showed up. This time around I...
  5. Argyuile

    Duplicate Settlers in HQ, Can't assign anyone to anything all departments stuck at one

    I have a screenshot below. Below is a screenshot showing I have 10 people, 14 possible and each department has 1, when I try to assign anyone it's like it just ignores anyone is assigned. Plus IIRC anyone not assigned specifically to another department should be in facilities, not sitting...
  6. Argyuile

    Angel Of Mercy Ellis isn't talking is there a fix for this?

    I'm having the same issue.
  7. Argyuile

    Mods/habits to avoid for SS2 Stability

    Every other mod doesn't let you scrap everything. They are all pale wannabees of scrap everything. Maybe your computer just isn't up to the task but I've had no issues.
  8. Argyuile

    SS2 - Tech Settlements has been Released

    Yes, I have a fix for the 2 person military internal and I have Ent plots for all the SPECIAL stats in the next patch when I do that I will try to upload to both xbox and bethesda.net
  9. Argyuile

    workshop pre-combines (inspired by Horizon)

    By not aligning properly are you talking about they don't snap correctly?
  10. Argyuile

    SS2 - Tech Settlements has been Released

    Version 1.4.1 is out now
  11. Argyuile

    workshop pre-combines (inspired by Horizon)

    The plots are made from many different items but the mod authors normally create one static nif for everything that can be in a static for each level.
  12. Argyuile

    Mods/habits to avoid for SS2 Stability

    I use scrap everything and SS2 and its fine
  13. Argyuile

    Tech Settlements Update

    Version 1.4.1 is out Current plots are below 1 outdoor 2x2 institute themed residential 3 outdoor 2x2 Generic Tech residential 4 Indoor Residential Indoor Generic single Person barrack spot. Indoor Military 2 person barrack spot. Whitewall Institute Themed Glassbed Institute Themed 1...
  14. Argyuile

    No new settlers?

    That's what I've been using since the Comm plots appeared to be doing nothing.
  15. Argyuile

    No new settlers?

    I'm pretty convinced the comm plot isn't working.
  16. Argyuile

    HQ with zero scrap logistics.

    Do you have trades setup with settlements? You should be able to run 2 with just one person in the department
  17. Argyuile

    HQ Recruitment Stops me from using SS2 Venders

    So I got the answer from kingath on the Forums. If you choose the top choice which is something like Lets talk about something else, it disables the HQ dialoge for 10 seconds, so you can talk to the same settler again and trade with the vender portion as normal.
  18. Argyuile

    HQ Recruitment Stops me from using SS2 Venders

    The "Recruit for HQ" option seems to replace the "Barter" option making it impossible for me to buy and sell. The other new option which says something like, "Let me ask you something else" just backs you completely out of the conversation.
  19. Argyuile

    No new settlers?

    Destroying the comm plot and putting up a regular beacon is what fixed it for me.
  20. Argyuile

    Gunners be chillin yo

    After starting HQ I still had 3 settlements that I needed to defend with the Gunners but when I went to them after taking HQ the gunners were all non agro just standing around. I just walked around and killed them all with a knife and quest completed and none of them fought back.
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