TheAstoundingPilgrim
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EDIT: Solved. It looks like it's an artifact of Conqueror's decorations system which is specific to Libertalians, but they're safe to delete by hand. I'll file a bug report.
(Crossposted from r/falloutmods)
Hi all. So I'm having a potential issue. I've just run my first assault, on Tenpines Bluff, and it all seems to have gone fine, except that there's a load of those mirelurk shells and totems still kicking around that I can't get rid of. Here's the sequence of events:
Help me, Sim Settlements forums, you're my only hope!
(Crossposted from r/falloutmods)
Hi all. So I'm having a potential issue. I've just run my first assault, on Tenpines Bluff, and it all seems to have gone fine, except that there's a load of those mirelurk shells and totems still kicking around that I can't get rid of. Here's the sequence of events:
- Arrive at Tenpines on Preston's orders for The First Step. Kill the couple of Libertalians there and notice the place is littered with Libertalian totems. There are a lot. Some are in weird spots like floating in the air, almost like they're supposed to go on a city plan that isn't there.
- Do their quest to unlock the workshop. Apply a city plan. It builds fine and comes up with Libertalian flags. The totems do not disappear.
- Set up my base at Red Rocket. Hadn't done it until now because I didn't want to potentially interfere with the Sanctuary quests.
- Waited for troops to arrive, then started an assault on Tenpines Bluff to turn it into a vassal. For some reason this marked Tenpines as unvisited on my map and I had to hoof it there.
- On arriving, as well as the Libertalians a raider or two as well as some of the local wildlife had decided to take a pop at the settlement. I got given the quest "Defend Tenpines Bluff" which I failed. After dispatching everyone (the settlers kept doing their fear animation and I thought it was bugged, but once I hunted down the last tiny little critter they came out of it), it said the assault was successful.
- The assault does indeed appear to have been successful, as i can get a report on Tenpines Bluff from my war table at Red Rocket and it correctly shows them to be a vassal. People are moving in and buildings are being constructed.
- However, the place is still covered in mirelurk shells and those roboty totem things! Also, where there are flags on martial plots and such they're still the Libertalian flags. I can't highlight any of the totems to scrap them so I assume they're controlled by Conqueror.
- Other useful info: I'm playing the Minutemen. The randomization settings have 50-60% of the settlements prebuilt. Pre-conquered factions are on.
Help me, Sim Settlements forums, you're my only hope!
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