Hi all,
I had a pretty heavy load order, but decided to give SS a shot finally and had ALOT of issues with invisible meshes and stretching/corrupted objects.
To troubleshoot:
1. I had NMM uninstall ALL mods and then I did a completely fresh install of FO4 with all DLC. (deleted Applog fallout4 folder, Documents and settings, and the fallout4 folder from steam).
2. Next I installed F4SE (for version .163) and did a test load to get the .ini built and the gfx settings saved.
3. Then I used NMM .71.0 to install only MCM(1.39), Hud-Framework (1.0f), WorkshopFramework (1.1.9) sim-settlements 3-1 (4.2) and conqueror (4.2).
4. To test, I started a new game and chose the defaults and let conqueror prebuild the settlements before exiting the vault.
Upon exiting, I went straight to Abernathy farm and the same various fences and walls were still invisible. The collision was there like before, but the mesh was invisible.
I used MCM to create a holotape and initiated a city rebuild. This resulted in different invisible meshes and ALOT of stretching/corruption.
It seems like it's mostly the walls and wire fences and an occasional post (the most southern that has a power conduit on it). I then retested with first the .ini IMemoryMax edits from the SS wiki and then again with Enboost (memory set to 16384) added in. The results are unchanged.
System Specs:
6700K
32GB RAM
2x 980Ti (SLI)
N.2 SSD
v-sync enabled. (VRAM usage in Abernathy: 4GB out of an available 6GB/card.)
Any help ANYONE can provide would be greatly appreciated.
I had a pretty heavy load order, but decided to give SS a shot finally and had ALOT of issues with invisible meshes and stretching/corrupted objects.
To troubleshoot:
1. I had NMM uninstall ALL mods and then I did a completely fresh install of FO4 with all DLC. (deleted Applog fallout4 folder, Documents and settings, and the fallout4 folder from steam).
2. Next I installed F4SE (for version .163) and did a test load to get the .ini built and the gfx settings saved.
3. Then I used NMM .71.0 to install only MCM(1.39), Hud-Framework (1.0f), WorkshopFramework (1.1.9) sim-settlements 3-1 (4.2) and conqueror (4.2).
4. To test, I started a new game and chose the defaults and let conqueror prebuild the settlements before exiting the vault.
Upon exiting, I went straight to Abernathy farm and the same various fences and walls were still invisible. The collision was there like before, but the mesh was invisible.
I used MCM to create a holotape and initiated a city rebuild. This resulted in different invisible meshes and ALOT of stretching/corruption.
It seems like it's mostly the walls and wire fences and an occasional post (the most southern that has a power conduit on it). I then retested with first the .ini IMemoryMax edits from the SS wiki and then again with Enboost (memory set to 16384) added in. The results are unchanged.
System Specs:
6700K
32GB RAM
2x 980Ti (SLI)
N.2 SSD
v-sync enabled. (VRAM usage in Abernathy: 4GB out of an available 6GB/card.)
Any help ANYONE can provide would be greatly appreciated.