Squidfest
New Member
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- 10
Hello all, I have a bug to report. I have recently got this fantastic mod working with my game; however, I skipped Jammer's questline and promptly shot him like the affront to Atom that he is, then added the "Slaver" perk via console, as I intend not to slaughter the heretics, rather forcing them to labor to repent until they see the ways of blessed Atom. However, once I secured a settlement in Far Harbor and constructed a War Planner's Desk, I received a "no factions available" screen. I relocated to the Commonwealth and tried again, to the same result. What wicked sorcery is this? Have you coded your mod to defy the Will of Atom?! It will not permit me even to stoop to using the Super Mutants, the Gunners, or even *shudder* the Minutemen (all faction packs I have installed alongside the glorious Children of Atom) for my righteous persecution of the Commonwealth for its wicked iniquities. Is this your cruel joke, modder? Do you resist Atom's conquest, or have I broken the mod and handicapped my own progress towards the Great Division? I humbly await a response, but if I find that you intentionally resist the Will of Atom itself, rest assured I shall purge your mod from my load order with the Mighty Glow!
Additionally, is/could Knockout Framework and/or Intimidation be used to effectively gather laborers to toil in the Gamma Fields? Asking for a friend.
(In all seriousness, though, the mod is encountering issues with functionality and I'm unsure what's causing it, any help would be appreciated!)
Additionally, is/could Knockout Framework and/or Intimidation be used to effectively gather laborers to toil in the Gamma Fields? Asking for a friend.
(In all seriousness, though, the mod is encountering issues with functionality and I'm unsure what's causing it, any help would be appreciated!)