the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Solved Ack-Ack is following me... (bug)

clusterfucc

New Member
Messages
3
So i've completed the Thicket Excavations mission from Dakka and ever since Ack-Ack is following me. She's not a companion, just a friendly NPC that goes everywhere with me. Wouldn't be too bothersome if not the fact that i keep killing her as an accident. I haven't gotten any new missions from Dakka or tbh any new bounties ever since. Idk if it's a common bug or not, maybe there's an easy fix for it? (console command?) It might be due to the mod Depravity or project Valkirye, it made me travel with like 4 npcs at once plus dogmeat (everyone's best friend) Any solution?
 
This is a mod conflict, go back to a save before you started the quest and move Conqueror below any other mod that changes/adds companions.
There are no more bounties after that quest.
 
You are not the first to ask that, but creating a companion to the same standard as anything vanilla is a lot of work. The team are too busy with the rest of Conqueror to spends the time on that I imagine.
 
I was going to say, I find Ack-Ack hilarious. Would love to have her as a companion! EDIT Just got my wish, sort of... I cleared the quarry and now Ack-Ack is my friend for life too it seems. I'll load an earlier save and try again, haha. EDIT2 Just a thought, do you have papyrus logging and debugging turned on? I had it on but turned it off because i was seeing some weirdness because of the delay it adds to the scripts running. EDIT3 Loaded old save, ran around, did other quests, came back to Ack-ack and the quarry quest and Ack-ack once again just follows me around afterwards =( BTW I have no mods installed which mess with companions or the companion system.
 
Last edited:
Top