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Solved WSFWResourceManager

Sabizos187

New Member
Messages
8
hey my papyrus is being spammed with this non stop, like 3-5 times a second. iv been troubleshooting this for days and its def WSFW any ideas on what to do wiuthout abandoning this save?

(00054BAE)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:31PM] [workshopscript < (03038EA8)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:31PM] [workshopscript < (001E81EA)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:31PM] [workshopscript < (00019956)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:31PM] [workshopscript < (0009B18F)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:31PM] [workshopscript < (00024A26)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:32PM] [workshopscript < (001654CF)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:32PM] [workshopscript < (00161F4:cool:>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:32PM] [workshopscript < (0009B1D:cool:>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:32PM] [workshopscript < (000250FE)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:32PM] [workshopscript < (0009B1A5)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:32PM] [workshopscript < (0009B1D1)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:33PM] [workshopscript < (0300AB20)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:33PM] [workshopscript < (0001D0E2)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:33PM] [workshopscript < (000E0505)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:33PM] [workshopscript < (0016D28E)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:34PM] [workshopscript < (001654B8)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:34PM] [workshopscript < (0009B1F1)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:34PM] [workshopscript < (0009B19D)>]Starting timer to retry daily update. Awaiting properties to be configured from WSFWResourceManager.
[08/04/2019 - 05:13:34PM] [workshopscript < (0006F5C5)>]Starting timer to retry daily update. Awaiting
modlist
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
ccbgsfo4001-pipboy(black).esl=1
ccbgsfo4003-pipboy(camo01).esl=1
ccbgsfo4004-pipboy(camo02).esl=1
ccbgsfo4006-pipboy(chrome).esl=1
ccbgsfo4016-prey.esl=1
ccbgsfo4018-gaussrifleprototype.esl=1
ccbgsfo4019-chinesestealtharmor.esl=1
ccbgsfo4020-powerarmorskin(black).esl=1
ccbgsfo4022-powerarmorskin(camo01).esl=1
ccbgsfo4023-powerarmorskin(camo02).esl=1
ccbgsfo4025-powerarmorskin(chrome).esl=1
ccbgsfo4038-horsearmor.esl=1
ccbgsfo4041-doommarinearmor.esl=1
ccbgsfo4042-bfg.esl=1
ccbgsfo4044-hellfirepowerarmor.esl=1
ccfsvfo4001-modularmilitarybackpack.esl=1
ccfsvfo4002-midcenturymodern.esl=1
ccfrsfo4001-handmadeshotgun.esl=1
cceejfo4001-decorationpack.esl=1
ccbgsfo4045-advarccab.esl=1
ccfsvfo4003-slocum.esl=1
ccgcafo4012-factionas01acat.esl=1
ccgcafo4013-factionas02bos.esl=1
ccgcafo4016-factionas05hrshark.esl=1
ccgcafo4018-factionas07mm.esl=1
ccgcafo4021-factionas10hrflames.esl=1
ccgcafo4022-factionas11vt.esl=1
ccbgsfo4052-dgdal.esl=1
ccbgsfo4055-dghusk.esl=1
ccbgsfo4056-dglabb.esl=1
ccbgsfo4057-dglaby.esl=1
ccbgsfo4036-trnsdg.esl=1
cceejfo4002-nuka.esl=1
ccsbjfo4001-solarflare.esl=1
cczsef04001-bhouse.esm=1
cctosfo4001-neosky.esm=1
ccbgsfo4115-x02.esl=1
ccrzrfo4002-disintegrate.esl=1
ccbgsfo4091-as_bats.esl=1
ccbgsfo4094-as_camotan.esl=1
ccbgsfo4097-as_jack-olantern.esl=1
ccbgsfo4096-as_enclave.esl=1
FAR.esl=1
ArmorKeywords.esm=1
SimSettlements.esm=1
WorkshopFramework.esm=1
TrueStormsFO4.esm=1
Unofficial Fallout 4 Patch.esp=1
CROSS_CryoLance.esp=1
McMillanCS5.esp=1
Dank_CROSS_CryoLance.esp=1
Dank_CS5innr.esp=1
def_inv_scrap_en.esp=1
Insignificant Object Remover.esp=1
IndustrialCity_Sim_Settlements_Addon.esp=1
SettlementMenuManager.esp=1
Vivid Fallout - All in One - 2k.esp=1
Live Dismemberment - Mental.esp=1
Live Dismemberment - Mind-Blowing.esp=1
Live Dismemberment - POSTAL.esp=1
Live Dismemberment - Brutal.esp=1
Live Dismemberment - Insane-o.esp=1
Live Dismemberment - Liebermode.esp=1
Live Dismemberment - Regular.esp=1
AzarPonytailHairstyles.esp=1
FunctionalDisplays-Collectibles.esp=1
FunctionalDisplays.esp=1
FunctionalDisplays-MISC-Vanilla.esp=1
FunctionalDisplays-AID-Vanilla.esp=1
FunctionalDisplays-Patch-DLC-ALL.esp=1
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=1
LovingCait.esp=1
EveryonesBestFriend.esp=1
Companion Infinite Ammo and Unbreakable Power Armour.esp=1
K9TacticalHarness.esp=1
DX Commonwealth Shorts.esp=1
DX Vault Girl Shorts.esp=1
CROSS_Cybernetics.esp=1
ValiusHDTextures2K.esp=1
dD-Enhanced Blood.esp=1
dD - Small Splatter Size.esp=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1
AnS Wearable Backpacks and Pouches - No Crafting Perks.esp=1
EBMD_AllInOne.esp=1
Gunsmith Extended.esp=1
Armorsmith Extended.esp=1
EBMD-AE_Patch.esp=1
EBMD_LegendaryCraftingDLC2.esp=1
EBMD-AWKCR_Patch.esp=1
LegendaryCraftingFramework.esp=1
AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp=1
LCF_Automatron.esp=1
Synth Overhaul.esp=1
CROSS_Jetpack.esp=1
Cross Cybernetic and Jetpack Fix.esp=1
BostonFPSFixAIO.esp=1
Stm_DiamondCityExpansion.esp=1
CastleWallsRepaired 3.esp=1
CrimeTown.esp=1
W.A.T.Minutemen.esp=1
Wasteland Water Revival - Clearly Visible.esp=1
LString_Bow.esp=1
LAER.esp=1
LAER Automatron Weapons.esp=1
Driveable Motorcycle Mod.esp=1
RU556.esp=1
Hamed04 Sim Settlements Foundation AddOn.esp=1
MP7.esp=1
CROSS_BreakActionLaser.esp=1
Dank_RU556Expansion.esp=1
Dank_MP7Expanded.esp=1
Dank_LAERinnr.esp=1
PrivateVertibird.esp=1
SalvageBeacons.esp=1
CROSS_CourserStrigidae.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-FarHarborExtraRads.esp=1
TrueStormsFO4-GlowingSeaExtraRads.esp=1
TrueStormsFO4-NukaWorld-FH-Compat.esp=1
Some Trees.esp=1
InteriorsEnhanced-All-In-One.esp=1
Scrap Everything - Core.esp=1
Scrap Everything - Automatron.esp=1
Scrap Everything - Far Harbor.esp=1
Scrap Everything - Nuka World.esp=1
 
You need to put WorkshopFramework AFTER the Unofficial Patch in your load order.
 
my bad that was an old modlist
GameMode=Fallout4

Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
ccbgsfo4001-pipboy(black).esl=1
ccbgsfo4003-pipboy(camo01).esl=1
ccbgsfo4004-pipboy(camo02).esl=1
ccbgsfo4006-pipboy(chrome).esl=1
ccbgsfo4016-prey.esl=1
ccbgsfo4018-gaussrifleprototype.esl=1
ccbgsfo4019-chinesestealtharmor.esl=1
ccbgsfo4020-powerarmorskin(black).esl=1
ccbgsfo4022-powerarmorskin(camo01).esl=1
ccbgsfo4023-powerarmorskin(camo02).esl=1
ccbgsfo4025-powerarmorskin(chrome).esl=1
ccbgsfo4038-horsearmor.esl=1
ccbgsfo4041-doommarinearmor.esl=1
ccbgsfo4042-bfg.esl=1
ccbgsfo4044-hellfirepowerarmor.esl=1
ccfsvfo4001-modularmilitarybackpack.esl=1
ccfsvfo4002-midcenturymodern.esl=1
ccfrsfo4001-handmadeshotgun.esl=1
cceejfo4001-decorationpack.esl=1
ccbgsfo4045-advarccab.esl=1
ccfsvfo4003-slocum.esl=1
ccgcafo4012-factionas01acat.esl=1
ccgcafo4013-factionas02bos.esl=1
ccgcafo4016-factionas05hrshark.esl=1
ccgcafo4018-factionas07mm.esl=1
ccgcafo4021-factionas10hrflames.esl=1
ccgcafo4022-factionas11vt.esl=1
ccbgsfo4052-dgdal.esl=1
ccbgsfo4055-dghusk.esl=1
ccbgsfo4056-dglabb.esl=1
ccbgsfo4057-dglaby.esl=1
ccbgsfo4036-trnsdg.esl=1
cceejfo4002-nuka.esl=1
ccsbjfo4001-solarflare.esl=1
cczsef04001-bhouse.esm=1
cctosfo4001-neosky.esm=1
ccbgsfo4115-x02.esl=1
ccrzrfo4002-disintegrate.esl=1
ccbgsfo4091-as_bats.esl=1
ccbgsfo4094-as_camotan.esl=1
ccbgsfo4097-as_jack-olantern.esl=1
ccbgsfo4096-as_enclave.esl=1
Unofficial Fallout 4 Patch.esp=1
FAR.esl=1
ArmorKeywords.esm=1
TrueStormsFO4.esm=1
SimSettlements.esm=1
WorkshopFramework.esm=1
CROSS_CryoLance.esp=1
McMillanCS5.esp=1
Dank_CROSS_CryoLance.esp=1
Dank_CS5innr.esp=1
def_inv_scrap_en.esp=1
Insignificant Object Remover.esp=1
SettlementMenuManager.esp=1
Vivid Fallout - All in One - 2k.esp=1
Live Dismemberment - Mental.esp=1
Live Dismemberment - Mind-Blowing.esp=1
Live Dismemberment - POSTAL.esp=1
Live Dismemberment - Brutal.esp=1
Live Dismemberment - Insane-o.esp=1
Live Dismemberment - Liebermode.esp=1
Live Dismemberment - Regular.esp=1
AzarPonytailHairstyles.esp=1
FunctionalDisplays-Collectibles.esp=1
FunctionalDisplays.esp=1
FunctionalDisplays-MISC-Vanilla.esp=1
FunctionalDisplays-AID-Vanilla.esp=1
FunctionalDisplays-Patch-DLC-ALL.esp=1
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=1
LovingCait.esp=1
EveryonesBestFriend.esp=1
Companion Infinite Ammo and Unbreakable Power Armour.esp=1
K9TacticalHarness.esp=1
DX Commonwealth Shorts.esp=1
DX Vault Girl Shorts.esp=1
CROSS_Cybernetics.esp=1
ValiusHDTextures2K.esp=1
dD-Enhanced Blood.esp=1
dD - Small Splatter Size.esp=1
AnS Wearable Backpacks and Pouches.esp=1
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1
AnS Wearable Backpacks and Pouches - No Crafting Perks.esp=1
EBMD_AllInOne.esp=1
Gunsmith Extended.esp=1
Armorsmith Extended.esp=1
EBMD-AE_Patch.esp=1
EBMD_LegendaryCraftingDLC2.esp=1
EBMD-AWKCR_Patch.esp=1
LegendaryCraftingFramework.esp=1
AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp=1
LCF_Automatron.esp=1
Synth Overhaul.esp=1
CROSS_Jetpack.esp=1
Cross Cybernetic and Jetpack Fix.esp=1
Stm_DiamondCityExpansion.esp=1
Some Trees.esp=1
CastleWallsRepaired 3.esp=1
InteriorsEnhanced-All-In-One.esp=1
CrimeTown.esp=1
W.A.T.Minutemen.esp=1
Wasteland Water Revival - Clearly Visible.esp=1
LString_Bow.esp=1
LAER.esp=1
LAER Automatron Weapons.esp=1
Driveable Motorcycle Mod.esp=1
RU556.esp=1
MP7.esp=1
CROSS_BreakActionLaser.esp=1
Dank_RU556Expansion.esp=1
Dank_MP7Expanded.esp=1
Dank_LAERinnr.esp=1
PrivateVertibird.esp=1
SalvageBeacons.esp=1
CROSS_CourserStrigidae.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-FarHarborExtraRads.esp=1
TrueStormsFO4-GlowingSeaExtraRads.esp=1
TrueStormsFO4-NukaWorld-FH-Compat.esp=1
Hamed04 Sim Settlements Foundation AddOn.esp=1
IndustrialCity_Sim_Settlements_Addon.esp=1
UncappedSettlementSurplus.esp=1
Scrap Everything - Core.esp=1
Scrap Everything - Automatron.esp=1
Scrap Everything - Far Harbor.esp=1
Scrap Everything - Nuka World.esp=1
 
i actually reverted to a way old save(lol only 2 days but i did spend about 14 hours player between this save and that and now that bombadment isnt in my log
i do get these truncated stacks tho

[08/04/2019 - 06:55:12PM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[ (001E81EA)].workshopscript.minProductivity() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\WorkshopScript.psc" Line 466
[ (001E81EA)].workshopscript.GetProductivityMultiplier() - "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\WorkshopScript.psc" Line 2762
[WorkshopParent (0002058E)].workshopparentscript.GetLinkedPopulation() - "C:\Program Files (x86)\Steam\steamapps\common\CC-F\Data\Scripts\Source\User\WorkshopParentScript.psc" Line 4577
[kgSIM_SIMSettlementParent (0C002E0E)].simsettlements:simparentscript.CalculateVendorIncome() - "C:\Program Files (x86)\Steam\SteamApps\common\Fallout 4\Data\Scripts\Source\User\SimSettlements\SimParentScript.psc" Line 3658
 
man i cant even imagine how much time you must spend getting this code to work with 0 plus years of todd spaghetti code. looking through all these logs seeing all these scripts working off each other is so impressive
 
Ok i figured it out, it was a corrupt save file set from the past 4 days after i used resaver to clean that broken NCR ranger armour from the nexus, so for some reason when i cleaned the unattached instances it broke the workshop mods.

thank you tho kinggath for replying as quickly as u did i really appreciate that you took time to look at some noobs questions.
 
Do you know what script was broke and how to fix it? I am having the same issue.

I suspect it is GetValue() as that is spamming:
Cannot call GetValue() on a None object,
 
Last edited:
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