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Wits End...

Just let him brick his save , he will learn the hard way
 
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Offtopic: I was about to search your name in this forum, to dig around for what you suggested and was confused by your name until I realized its ref.id for something, somewhere. Why that particular string?
 
Just let him brick his save , he will learn the hard way
Lol, I have enough bricks before this thread (and mod) started to rebuild my house. At least this brick will be decorative for a change.

I really want an agreeable gaming system. Taking too long to long to upgrade on a poor man's salary. I'm tryin to find work arounds for things, but its probably just something I dont want to admit outloud about my machine... even on all lowest stripped graphics settings.
 
i was playing this game on a 6 year old laptop up until about 8 months ago. it had two nvidia 770 gpu's. they are ancient.
but i got it to work. i had to realise some very severe limitations. i never got above 30 fps anywhere - but it was playable - just about.

because of the limitations of the hardware, i learned very quickly what i could and could not do.

i remember playing with wotc - i got that to work - somehow - it doesn't work any more as the game changed so much which broke it - but i had that working. i had npc's travel, i had skk50's mods and a few others.

it ran like a dog with three legs, but it ran.

what you need, more than anything else - is stability. conqueror and fully formed level 3 cities would be lovely, but its unrealistic. not only on your system, but on many more powerful ones as well. the game engine is a delightful, unstable, buggy, crash-prone mess at the best of times. unstable mods just accelerate that.

i posted elsewhere, learn the limitations of your system. understand what breaks it.

consider this comparison - you want to enter the indy 500, in your family saloon. yes you can drive it around, yes, it will do laps of the track, but if you try and compete with a suped up, over-engineered machine designed to win indy500, you aren't going to come off too well, and you'll probably crash out very early on.

that - from my admittedly narrow vantage point is your issue. you want all the bells and whistles and go faster stripes, but your machine, in tandem with the game engine is blowing you up before the first lap is done.

can you post your mod list, so we can see what you have running, and post up your system specs, so that you can get a more educated analysis of what you can, and cannot do?

btw - i've seen people post up the most ludicrous pc specs and they still cannot play fo4 - it really is a game that cares nothing for high performance specifications, if it wants to ctd on you, it will ctd on you. it's consistent. i'll give it that much.
 
i was playing this game on a 6 year old laptop up until about 8 months ago. it had two nvidia 770 gpu's. they are ancient.
but i got it to work. i had to realise some very severe limitations. i never got above 30 fps anywhere - but it was playable - just about.

because of the limitations of the hardware, i learned very quickly what i could and could not do.

i remember playing with wotc - i got that to work - somehow - it doesn't work any more as the game changed so much which broke it - but i had that working. i had npc's travel, i had skk50's mods and a few others.

it ran like a dog with three legs, but it ran.

what you need, more than anything else - is stability. conqueror and fully formed level 3 cities would be lovely, but its unrealistic. not only on your system, but on many more powerful ones as well. the game engine is a delightful, unstable, buggy, crash-prone mess at the best of times. unstable mods just accelerate that.

i posted elsewhere, learn the limitations of your system. understand what breaks it.

consider this comparison - you want to enter the indy 500, in your family saloon. yes you can drive it around, yes, it will do laps of the track, but if you try and compete with a suped up, over-engineered machine designed to win indy500, you aren't going to come off too well, and you'll probably crash out very early on.

that - from my admittedly narrow vantage point is your issue. you want all the bells and whistles and go faster stripes, but your machine, in tandem with the game engine is blowing you up before the first lap is done.

can you post your mod list, so we can see what you have running, and post up your system specs, so that you can get a more educated analysis of what you can, and cannot do?

btw - i've seen people post up the most ludicrous pc specs and they still cannot play fo4 - it really is a game that cares nothing for high performance specifications, if it wants to ctd on you, it will ctd on you. it's consistent. i'll give it that much.

Will do when I get home later today.
 
good stuff.
i promise you, there are good people in this little community and they've all been through what you're going through, and if they can help you, they will help you. you're in a good place here.
 
# Automatically generated by Vortex
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
ccbgsfo4033-powerarmorskinwhite.esl
ccbgsfo4044-hellfirepowerarmor.esl
ccgcafo4009-factionws09mm.esl
ccgcafo4018-factionas07mm.esl
ccgcafo4019-factionas08nuk.esl
ccbgsfo4050-dgbcoll.esl
ccbgsfo4071-piparc.esl
ccbgsfo4009-piporan.esl
ccbgsfo4021-powerarmorskinblue.esl
ccbgsfo4028-powerarmorskinorange.esl
ccbgsfo4063-papat.esl
ccbgsfo4081-pipphenolresin.esl
unofficial fallout 4 patch.esp (All DLC)
TOP.esl
SettlementKeywords.esm
HUDFramework.esm
SimSettlements.esm
WorkshopFramework.esm
everyonesbestfriend.esp (awesome dogmeat, super clean mod)
BetterGenerators.esp (a bit more power)
BetterJunkFences.esp (makes em snap and fit together. Never been a problem.)
clean & smooth - commonwealth collection.esp (The contentious one.)
BrighterSettlementLights_ExtraBrightv1.1.esp (Used this one for ages.
SimSettlements_XPAC_Conqueror.esp
Insignificant Object Remover.esp
K9TacticalHarness.esp
Keys Sorted All DLCs.esp
Quieter Settlements - Contraptions.esp
Quieter Settlements - Vanilla.esp
Quieter Settlements - Wasteland Workshop.esp
SnapBeds.esp
rangergearnew.esp
ellen.esp
blucher.esp
Sim_Settlements_Mayors.esp

Annnnd Specs. Dont be too mean. It was purchased as an Lenovo H50, and sold to me as an upgradeable gaming machine from the blue shirt guys at best buy. I'm 42 and the last time I was into building my own PCs was when i was about 28. I had missed a lot after my kids were born.. Gaming and newborns, Kinggath knows the struggle.

Edited down for what I think is pertinent.. if there's something else, let me know i'll try and find it.
OS Name Microsoft Windows 10 Home
Version 10.0.17134 Build 17134
System Name OUTSIDE
System Manufacturer LENOVO
System Model 90BG003JUS
System Type x64-based PC
System SKU LENOVO_MT_90BG_BU_LENOVO_FM_Lenovo H50-55
Processor AMD A10-7800 Radeon R7, 12 Compute Cores 4C+8G, 3500 Mhz, 2 Core(s), 4 Logical Processor(s)
BIOS Version/Date LENOVO IRKT52AUS, 6/30/2015
SMBIOS Version 2.8
Time Zone Central Daylight Time
Installed Physical Memory (RAM) 12.0 GB
Total Physical Memory 10.9 GB
Available Physical Memory 5.72 GB
Total Virtual Memory 12.6 GB
Available Virtual Memory 6.96 GB
Strangely, the new SSD isnt here. 1TB Barracuda SSD.

And taking suggestions on a worthy Video Card for under 300bucks. hopefully next month...maybe by christmas?
 
the mods are all fine - except for the obvious one that will break your game.

You will be inhibited by your PC, but a GPU could help you out at some point, but I wouldn't go hog on that and try to buy something bleeding edge. I wonder if something like a RX480 would be sufficient for your needs? I can't think that would be too expensive, and as long as your motherboard supports it, you could be good.

In terms of replacing the mod we talked about, if all you're after is something to clean up a settlement before you do anything to it, take a look at 'raze my settlement'. Raybo has a video on that mod that you can watch, to see if it's what you're after. You can find that video here;
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Other mods that do similar; Go on Nexusmods and search for JennCave and her clean and simple startup series. You can find all her mods here; https://www.nexusmods.com/fallout4/users/38759720?tab=user+files

In terms of simsettlements and related, i would install simsettlements 3-in-1, conqueror and any other packs you want to install, but i would set up NOTHING automatically. Absolutely zero auto-building because your system, as you have seen, simply cannot handle it.

All you are missing out on are a few settlements being built.

Another thing you could try is City Prebuilts by another member of this community, MrCJohn, which offers you prebuilt settlements out of the box, allowing you to get into Conqueror faster. You can find that page on Nexuxmods here; https://www.nexusmods.com/fallout4/mods/38520. when I start my next game which will use the raider gameplay, I will be making use of that particular mod because I know that conqueror can take some time to get the setttlements built.

So there's some alternatives to get you going.

As ever, it's just a post on the internet and worth what you paid for it.
 
I’m gonna get a bit technical here - you need to understand why your game is having issues with various “clean-up mods”:

Sim Settlements with city plans uses a system to scrap the basic junk in a settlement. This is technically known as a “scrap profile”. It tells the game what base junk to remove before it starts adding stuff.

When a cleanup mod or Scrap Everything or the like are used, it changes that scrap profile. So far as I understand, when a city plan gets laid atop a different base from what it’s expecting: you get a high chance of *kablooie* like what you’re describing. Especially when you have several prebuilt cities on the wrong base. This is why we tend to be very negative regarding such mods.

Now, you can get a custom city plan made with a custom scrap profile for things like Scrap Everything, Spring Cleaning, et al. Generally you’ll have to make them yourself, which is a helluva job.

Or you can play Sim Settlements/Conquerer with no prebuilt‘s, no city plans, and make handbuilt settlements. Like the old way (yes you can use Sim Settlements plots).

This won’t necessarily help CTDs for whatever reasons. It will reduce the likelihood that SimS/Conc will be the immediate and direct cause of them. So you should be able to get a game that works - for a while, until/unless something else breaks it.

I’m afraid that other than that, we cannot give much more advice/help. Good luck with your playthrough. :bye
 
Thanks!
Not one CTD to date, playing through the regular old quests now until I can find enough dogs for a certain person.. Half the world is Radhound now though HOWWLLLL.

This is the first playthrough I've had with a cleanup mod. Before this one, I didnt have one at all. And it was too much. I dont think my system, likes the complicated prebuilt cities at all. There's just something about the complexity it cant handle. Too invested to get rid of this playthrough just yet, but on the next vanilla start, i'm going to try the mod that was suggested before. Raze my settlement? Rather support someone that's here, than some one else so i'll give it a real shot on the next playthrough, and if its behaving i'll try the lite cities mod.

Its just disappointed I cant experience the mod the way its intended with this thing under my desk.

I know that Kinggath says his i5 system runs everything much better than his i7 stuff, which is just mind boggling. There has to be a trigger somewhere. A faster better run system should run things the same way. If not, there's a reason. If I were more computer literate, I would try and find out why. Great universal mysteries gnaw at me.
 
Oddly, I had an i5 also - it fried recently. I have an AMD Ryzen now and used to get better framerate than I do at present. <_< Perhaps I need to try to re-optimize the game once more.

Since you weren't using a scrapping/cleaning mod prior - I have no idea what's up with your games. As you say, it must be just that your PC can't handle all the stuff that SimS/Conc is attempting.
==================
I'm the author of Raze My Settlement. Basically it gathers resources and scraps the vanilla items only, saving players a bunch of time and effort with initially scrapping a settlement. There's other functionality too - adding resources to the workbench for builders + a mechanism for raising the build-limit - the main focus is on scrapping the junk and saving players time and hassle of doing the same settlement over and over and over.

So long as you have a decent PC you can take a settlement down to the bare bones (vanilla scrapping only) within 1-2 minutes. Better rigs are faster, of course.
 
The console has a scrapall command that obliterates everything that can normally be scrapped nearly instaneously on my computer. Is it used the same way?

Also, messing with the build limit size even once is the absolute fastest and most reliable way for my game to crash. I dont know what to do to improve that and why some people have no problem with it, or what part of my hardware is failing in this capability. It would help if I did know. I thought it was my hard drive, but since upgrading to an SSD it hasnt changed a bit. It has helped some loadtimes between areas, but that's about it.
 
The scrapall command does some dodgy stuff that you should avoid.

Okay, avoid the settlement limit change stuff.
 
I feel your pain brother. Same here. I just watch the Conqueror update vids From King at this time, I'll give it a another try after Phase 3 or whatever comes after that. My game starts to CTD after I build the desk.

SS 3-in-1 itself runs fine from start to finish (Complex plans). I know all my mods, which are sketchy and I can't play without and which ones are sound. Played the game clean infinity-X-inifinity times, no corrupted saves, fresh play-through with no mod edits from the start. Same result, frequent CTD's start after I build the desk.

Rig:
Win10
i7-4790 OC'd
32g ram
Radeon RX550 4 gig
 
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Oddly, I had an i5 also - it fried recently. I have an AMD Ryzen now and used to get better framerate than I do at present. <_< Perhaps I need to try to re-optimize the game once more.

Since you weren't using a scrapping/cleaning mod prior - I have no idea what's up with your games. As you say, it must be just that your PC can't handle all the stuff that SimS/Conc is attempting.
==================
I'm the author of Raze My Settlement. Basically it gathers resources and scraps the vanilla items only, saving players a bunch of time and effort with initially scrapping a settlement. There's other functionality too - adding resources to the workbench for builders + a mechanism for raising the build-limit - the main focus is on scrapping the junk and saving players time and hassle of doing the same settlement over and over and over.

So long as you have a decent PC you can take a settlement down to the bare bones (vanilla scrapping only) within 1-2 minutes. Better rigs are faster, of course.

So in this most recent new game started this morning, i got rid of all the things everyone said was evil above, (by all the things, that one mod.) And installed this one. I'm excited to try it out. Also installed place anywhere, since so many recommend it, and from your video it seems like it matches what your mod uses to scrap. Watched Raybo's video and yours and thought "Sweet, easy peasy."

I posted on nexus too before I remembered you are here as well, and I am hoping you can help me out.

I installed it.
I ran the item gatherer portion, that was sweet. picked up all the loose stuff and now I have it in my inventory.

Ran the raze part... went through 1096 items, checking and counting them by 100's, then it said it was finished.
But Sanctuary is exactly the same as it was before I ran it. Every tire, destroyed house and tree, still there. Nothing scrapped at all..

What did I do wrong? =/

edit :Same thing in Red Rocket, gathers all the loose items just fine, but nothing is getting scrapped.
 
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https://www.nexusmods.com/fallout4/mods/25350?tab=description

That mod tries to accomplish the same thing except its cleaner than the one you linked, maybe try this one, I am not sure if it is exactly what you want, upon inspecting the BA2's I can see assets for Creative Clutter and other mods in there, unsure what the MA used them for, but the .ESP only edits settlement worldspace as it should, and does not tamper with any NPCs, packages, or anything of the sort.
 
@Texas that’s you on nexus? Right, to answer here too...

You say it added to your inventory? Not the inventory of Sanctuary?
 
@Texas that’s you on nexus? Right, to answer here too...

You say it added to your inventory? Not the inventory of Sanctuary?
No, i pulled it all out of the workshop inventory after it said it was done. The gathering worked fine when i did it by itself. But the razing portion razed nothing.
 
:confused:

How old is your game install? (What version of FO4?)

--edit--

I'm starting to suspect either a very old version of fallout - or a severely corrupted game install.
 
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V. 1.10.138.0.0
I had it deleted for a while, reinstalled it in late may this year I think.
 
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