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Question Is anybody else getting constant crashes to desktop after taking first Outpost for Jammer?

McMasters

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48
I was playing through the Conqueror raider questline just fine and then all of a sudden after I took my first Outpost (Red Rocket) I started getting constant CTDs no matter where I was at on the map. I can play for about 1 or 2 minutes before the game closes. It seems to happen regardless of if I have built the War Planners Desk or not. At first I thought it was because I was using an RotC City Plan so I reloaded an older save but that didn't make a difference. I used the pre-built City Plan option and all the progress bars indicated that the setup was completed at the beginning of the game. I was really enjoying the questline but now my game is unplayable.

I've attached my mod list but I don't know what would have randomly broken the game at this point. I should also point out that I'm using Place Everywhere and No Ugly Plants And More. Maybe it's just a coincidence that they started happening after I took the Outpost but I figured I'd ask.
 

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I was playing through the Conqueror raider questline just fine and then all of a sudden after I took my first Outpost (Red Rocket) I started getting constant CTDs no matter where I was at on the map. I can play for about 1 or 2 minutes before the game closes. It seems to happen regardless of if I have built the War Planners Desk or not. At first I thought it was because I was using a RotC City Plan so I reloaded an older save but that didn't make a difference. I used the pre-built City Plan option and all the progress bars indicated that the setup was completed at the beginning of the game. I was really enjoying the questline but now my game is unplayable.

I've attached my mod list but I don't know what would have randomly broken the game at this point. Maybe it's just a coincidence that they started happening after I took the Outpost but I figured I'd ask.
Hello i think what this is a mod conflict beacuse i started a new game with only the essentials mods you know:SS CONQUEROR,HUD FRAMEWORK,SETTLEMETN MENU MANAGER AND WORKSHOP FRAMEWORK and all is working weel maybe if you choose level 3 of the prebuild citys maybe your computer cant handle it EDIT:you have fallout 4 unnoficial patch and is a conflictive mod and dont work with conqueror try to desinstall it if not try desactive the mods and only left the essentials and try
 
Hello i think what this is a mod conflict beacuse i started a new game with only the essentials mods you know:SS CONQUEROR,HUD FRAMEWORK,SETTLEMETN MENU MANAGER AND WORKSHOP FRAMEWORK and all is working weel maybe if you choose level 3 of the prebuild citys maybe your computer cant handle it.
Wait what? Who said this how do you know?
Utuit say me this one time long ago why?
 
Are you kidding me? Nah, I don't see why they wouldn't state in the main page its not compatible with Conqueror, UFO4P is required to run several mods, why wouldn't they work towards making both work together? im pretty sure kinggath mentioned in one of his vids they work fine together
 
Are you kidding me? Nah, I don't see why they wouldn't state in the main page its not compatible with Conqueror, UFO4P is required to run several mods, why wouldn't they work towards making both work together? im pretty sure kinggath mentioned in one of his vids they work fine together
Wait i think what i have it in one of my post are going to search it maybe i was wrong i dont know but i remembered that
 
If that is true, that would explain why I kept crashing on a new save with only SS stuff , the patch, and start me up... but I mean come on, is it so hard to clearly state what is and what is not compatible? Jesus, the UFO4P is like a must have, not because its good, because I actually hate all the patches that team makes, they tend to make undesired changes to features that were previously fun, and sometimes cuts content , like for example the Skyrim Unofficial Patch, it removes amulets showing up on the clothes because they had minor clipping so the author decided it would be a good idea to hide all the amulets under every piece of clothing instead of fixing the mesh for it to not clip, super lazy work, but because other people build around the changes UFO4P has made, therefore making it a requirement.

EDIT: Oh yeah and lets not forget he (Arthmoor) actually blocked me from all his mod pages because I asked him about this POLITELY btw in his comments section, then he sent me a message saying something along these lines:

"I deleted your comment and blocked you from my page because you were inciting people to break their game" when I commented on how to reverse this changes, he's really biased..
 
If that is true, that would explain why I kept crashing on a new save with only SS stuff , the patch, and start me up... but I mean come on, is it so hard to clearly state what is and what is not compatible? Jesus, the UFO4P is like a must have, not because its good, because I actually hate all the patches that team makes, they tend to make undesired changes to features that were previously fun, and sometimes cuts content , like for example the Skyrim Unofficial Patch, it removes amulets showing up on the clothes because they had minor clipping so the author decided it would be a good idea to hide all the amulets under every piece of clothing instead of fixing the mesh for it to not clip, super lazy work, but because other people build around the changes UFO4P has made, therefore making it a requirement.

I dont found it but i remember that i think what maybe utuit can clarify this beacucse i remember what he is the one what say this.I think what ia m goin to put a post in nexus asking him about if is compatible f4 unofficial patch or not
 
I'll wait for an official reply , I dont have access to my pc right now anyway, but I'd be glad to remove that mod anyway, I don't doubt it causes more harm than good
 
I dont found it but i remember that i think what maybe utuit can clarify this beacucse i remember what he is the one what say this.I think what ia m goin to put a post in nexus asking him about if is compatible f4 unofficial patch or not
ok i post it in nexus when he ask me i let you know
 
If that is true, that would explain why I kept crashing on a new save with only SS stuff , the patch, and start me up... but I mean come on, is it so hard to clearly state what is and what is not compatible? Jesus, the UFO4P is like a must have, not because its good, because I actually hate all the patches that team makes, they tend to make undesired changes to features that were previously fun, and sometimes cuts content , like for example the Skyrim Unofficial Patch, it removes amulets showing up on the clothes because they had minor clipping so the author decided it would be a good idea to hide all the amulets under every piece of clothing instead of fixing the mesh for it to not clip, super lazy work, but because other people build around the changes UFO4P has made, therefore making it a requirement.

EDIT: Oh yeah and lets not forget he (Arthmoor) actually blocked me from all his mod pages because I asked him about this POLITELY btw in his comments section, then he sent me a message saying something along these lines:

"I deleted your comment and blocked you from my page because you were inciting people to break their game" when I commented on how to reverse this changes, he's really biased..
Phil and Nzane i know where i read what fallout 4 unofficial patch is conflictive in the problematic mods in sim settlements section i am reading this now and there puts what :
The following mods have things about them that may not work well with Sim Settlements.

Problematics Mods
[1Alternate Start Infinite Answer
 
Phil and Nzane i know where i read what fallout 4 unofficial patch is conflictive in the problematic mods in sim settlements section i am reading this now and there puts what :
The following mods have things about them that may not work well with Sim Settlements.

Problematics Mods
[1Alternate Start Infinite Answer
Yeah so here it puts what fallout 4 non dlc is not working for sim settlemts only all dlcs version
 
I think OP is just having the "bad luck" (for lack of a better term atm) I was having as well when trying pre builts with only Base mods, he'll just have to keep trying until conqueror decides to gift him with a stable playthrough :P
 
I think OP is just having the "bad luck" (for lack of a better term atm) I was having as well when trying pre builts with only Base mods, he'll just have to keep trying until conqueror decides to gift him with a stable playthrough :P
yeah i think too because he have all the dlcs and i dont see any conflictive mods in his load order
 
Well his load order is pretty short, I have all the ss stuff he's using , plus like 180 more mods, including Fusion City Rising, Outcasts and Remnants and 50 ways to die at dr nicks, and I'm def. not crashing every corner this playthrough, but I've had before, so its not my PC, its not my other mods, its def Conqueror.
 
Well his load order is pretty short, I have all the ss stuff he's using , plus like 180 more mods, including Fusion City Rising, Outcasts and Remnants and 50 ways to die at dr nicks, and I'm def. not crashing every corner this playthrough, but I've had before, so its not my PC, its not my other mods, its def Conqueror.
Yeah i think what you have reason is like you said conqueror is a wip for now maybe on the future all this things are fixed and finally we can have a stable game
 
Yeah, even people with beastly rigs have said they get crashes even with only base SS mods , I'd love to come back when its finally stable but its just too good and adictive that it almost makes me not care about crashing every now and then as long as I can squeeze out a 3 ish hour playthrough, lol..
 
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