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Question Starlight Drive-In all commercial interiors showing as security office

snarkhunter

Active Member
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115
In my most recent playthrough, I have had Conqueror build the stock RotC City Plan at Starlight Drive In. When the city is building out at level 0, all the Commercial Interior plots are actually showing the contents of Martial Interior Security Plots! Note, the plots are still labelled as Commercial Interior both in Workshop view and via the Options panel.

I tried tearing down the whole settlement and then reassigning a new city leader to restart the plan - same behavior ...

Has anyone else seen this kind of behavior, either at this settlement, or another?

Configuration:
SS 3-in-1: 4.0.8
Conqueror: 4.08
WF: 1.1.4c
City Plan: RotC Starlight Drive In
Mod Manager: Vortex
No other city plans or SS Addons installed
 
Yes that happened to me too at starlight drive-in. I've just been changing the building plans on the individual plots through the ASAM sensor, so it wasn't a long term problem, but was definitely weird.
 
Thanks for the feedback. May I ask, were you on 4.0.8 when you saw that, or an earlier version? And if so, did you do a mid-game upgrade to 4.0.8 in your playthrough?

For my own playthrough, I ended up reverting to SS 3-in-1 4.0.7a and changed the commercial interior plot types via ASAM sensor like you did, and this time they stayed as normal commercial plots even when I did a city-wide plot refresh.
 
I started a new playthrough using only SS 3-in-1 4.0.7a and Conqueror 4.0.7b. For prebuild I selected build all cities to level 3, using only RotC City Plans, designer's choice = on. No other SS add-ons. Did initial Jammer quests until prebuild completed.

When I get to Starlight Drive In (but before Jammer's gang takes it over), I see:
  • None of the 5 interior commercial plots in the RotC city plan for Starlight Drive-In have anything built on them, not even construction materials from level 0.
  • For each one of these 5 plots, the plot panel shows "Commercial Plot - Interior".
  • For 4 of these 5 plots, the plaque is shown for "[SS] Security Office" (a martial plot type).
  • For 1 of these 5 plots, the plaque is shown for "[SS] Death's Head Weaponry".
  • All other plots and parts of the city plan are built out to level 3 as expected.
After taking over Starlight Drive-In with Jammer, I did a City Plan Refresh from the city planner's desk (designer's choice = on). Results after the city plan refresh were:
  • 4 of the 5 interior commercial plots have level 3 Security Office built on them.
  • 1 of the 5 interior commercial plots has level 3 Death's Head Weaponry built on it.
Finally, as several of us have found already, using the ASAM sensor to override the plot type to any of the valid interior commercial plot types does work; the plots are reset to level 0, but from then on show the correct plot contents, through all upgrade levels up to level 3.
 
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