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Question Xbox with contest city plans recommendations?

denbox1

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I'm going to start a new raider playthrough and I'm thinking about adding the city plan contest winner packs and let conqueror randomize which get built with rotc, since simple settlements seems to cause crashes when approaching certain settlements. Are these gonna bog down my old school xbox one? Should i cap the level the settlements get built to? Thanks all!
 
I'm going to start a new raider playthrough and I'm thinking about adding the city plan contest winner packs and let conqueror randomize which get built with rotc, since simple settlements seems to cause crashes when approaching certain settlements. Are these gonna bog down my old school xbox one? Should i cap the level the settlements get built to? Thanks all!
In my experience, yes - limit any pre-built settlements and cap them at level 1. You can always manually allow a settlement to upgrade to level 2, but on my basic XBone many times I get crashes and freezes when I do. I have stopped allowing any more than 5 to pre-build and do the rest myself, &/or only allow the level 0 set up and then carefully monitor before letting them upgrade. YMMV.
 
Yeah I crash all the time I just build my own Settlements, it got me hooked and its a lot of fun. Even with the ROTC pack I crash if I run through any settlement with a city plan, you gotta stay slow and makes fighting kind of hard. Personally today I just dusted off my old PC, I'm downloading FO4 tomorrow and ordering an xbox controller adapter for my PC, I don't feel the xbox one X is worth it I have the xbox one S currently.
 
In my experience, yes - limit any pre-built settlements and cap them at level 1. You can always manually allow a settlement to upgrade to level 2, but on my basic XBone many times I get crashes and freezes when I do. I have stopped allowing any more than 5 to pre-build and do the rest myself, &/or only allow the level 0 set up and then carefully monitor before letting them upgrade. YMMV.

This seems like solid advice and matches with my own experience.

Forgive me for wandering off on a tangent about SS/Xbox play in general.

TL/DR: A happy Xbox SS play requires smaller, more specialized settlements. Playing on an Xbox is like adding a(nother) layer of restrictions to SS.

In my humble opinion, based on my even more humble experience, playing SS on the Xbox is like a game within a game within a game.

The Xbox itself is like having some sort of limiting mod installed. PC players (in general) tend to want to push SS and settlement building to the limits: bigger better and more and more lush. This isn't a bad thing at all, quite the opposite in fact. But playing on the Xbox because of the Xbox has taught me to appreciate a certain austere sparseness. (How can I do more with less?)

Things that have worked for me to combat the restrictions that the Xbox itself adds to any SS play:

Every settlement can't have everything. And some settlements won't have much. It's the network of settlements that matters most.

Plot count is at a premium so I add and build Residential plots only at the late stages of a settlement's development. Residential plots are a reward for hard work. Not all my scavvers will receive this gift. Once a network of settlements is up and running I'll consider making a town of mostly just residentials. (Those who come after reap the rewards of the pioneers' sweat.)

I've recently taken to turning off the commercial requirement. I used to follow the population rule. But now I like to get shops to level 3 fast so that I know everything is cool and then build around them so I don't ever blow past the build budget. Previously, by following the population restrictions, I found that I was only adding them last and their upgrades were often butting up against and even past the build limit.

Once a few settlements are well developed and supply lines are established, I turn off the martial tech requirement. This simulates the idea that settlements can share technical knowledge. Needing 4 industrials at Jamaica Plains just to get a level 3 martial plot is too much for my Xbox.

I've yet to find a settlement that can support 20 plots without causing problems. 14 or 15 plots start to make me nervous. RotC is a no go for me. I think it's awesome, but I won't use it on the box. It's either a ticking time bomb or I have to limit myself to only an early stage which frustrates me. RotC offers the promise of settlers building their own, but on the Xbox it turns into settlers kind of sort of building a little on the own (if you limit upgrades) or it blows up if you just let them go full bore (level 3 cities)

Also, by mid to late game, I've noticed that with any number of well planned well built settlements, my network of settlements can be stockpiling just too much crap/junk. Maybe I'm only imagining it but an overloaded workbench seems to cause problems just like an overbuilt settlement. (Is 20,000 Mutfruits too many?) On one my last games, things seemed to stabilize quite a bit when I had IDEK's move everything to the Mechanist's Lair, but even though the Lair only had a few plots things there would get spotty. (I finally made myself stop pack ratting ever weapon and armor I came across.)
 
i used the 4 conquer plots for buffs in each settlement, no pre built cities, and either 2 commercial or 2 industrial in each settlement and it was manageable with 15 beds per settlement. with 2 vassals with 25 settlers and farms i never returned to in fear of crashing haha
 
yeah when you just lay the plots on Abernathy and Tenpines for example I had build limit on and was able to do all of those builds I presume the 25 farm plots were probably over limit in the end but like I said I never went back just used cheat terminal for 25 settlers dipped and turned it back off, unless the count of food produced looked off then I went in slow and stayed as far as possible away until I checked my pip-boy settlement details and seen if food production value was fixed generally when I checked it was fixed. For the settlements I built pretty big until the build limit hit about 75% and usually never had a problem as long as they were spaced out a little bit. :)
 
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