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Ophelia is a hypocrite

Rudy

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Community Rockstar
City Planner (S3)
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Quest spoiler below!!

In my last playthrough, Ophelia gave me her rules for retaining her services. It was awesome and really sets her character''s character. Chief among those rules was her dislike of slavery and her threat to punish anyone she sees hurting the help.

In the next breath she tells me she wants to make the slave collars explode and I need to enslave a Gunner and bring him/her to her to test her head-blowing-off slave collar upgrade.

Damn. She's bi-polar or something.

I like Ophelia being a voice of reason in the middle of a blood thirsty band of butt holes. But the incongruity of her quest was jarring.

Maybe change up the quest dialog so Jammer talks her into it and the Player bends her arm a bit? Maybe a sort of trade is made like the Player has to build her a lab or something in exchange for her teaching the Player how to make the explosive collars?
 
She's turned the collars into a means of just killing people, instead of enslaving them. Taking the collars meant to keep them enslaved, and instead just making them yet another weapon. I fail to see the incongruity.
 
Quest spoiler below!!

In my last playthrough, Ophelia gave me her rules for retaining her services. It was awesome and really sets her character''s character. Chief among those rules was her dislike of slavery and her threat to punish anyone she sees hurting the help.

In the next breath she tells me she wants to make the slave collars explode and I need to enslave a Gunner and bring him/her to her to test her head-blowing-off slave collar upgrade.

Damn. She's bi-polar or something.

I like Ophelia being a voice of reason in the middle of a blood thirsty band of butt holes. But the incongruity of her quest was jarring.

Maybe change up the quest dialog so Jammer talks her into it and the Player bends her arm a bit? Maybe a sort of trade is made like the Player has to build her a lab or something in exchange for her teaching the Player how to make the explosive collars?
Here, here, I agree completely with this. Also a question/request-if you decided to quit being a raider and become full blown any other faction will you still be able to takeout all the Raiders and keep the ability to make the wall busters. That could be a talk with Ophelia to get her to join you or you kill her and get the recipe for them. Heck, include the slave collars with the explosive capabilities.
 
Wasn't involved in Ophelia's quest, but I thought I'd share my thoughts here. My view of the quest was that it was the selection of victim that made it reasonable in her mind. The way she speaks during the collar quest makes it sound like she has a pretty strong dislike of Gunners. Add to that the fact she seems fascinated by things that go boom, not to have the same qualms about killing, and be willing to begrudgingly accept slavery so long as the slaves aren't abused, and there is some reasonable justification for her actions.

That said, I agree that it seems a little jarring, and the overall implications of what she creates outside of their original context make the concept a bit questionable as something she would do.
 
I can see it being a little jarring from a pacing perspective. A lot of things had to be introduced in that patch, and Ophelia was the vessel for all of it (such is the nature of our dev cycle). There are multiple things I'd like to go back and tweak from that patch, but for now, it stays as-is, we've got too much on deck.
 
Isn't having hypocrites in the game immersive? I mean the world is full of people who say one thing and do the opposite. I don't see being authentic is an advantage in surviving the post apocalyptic wasteland. I think the exploding collars would even make her rather popular among the raiders.
 
This sequence plays out differently now, as I did finally have the time to go back and make Ophelia's intro flow a little better.
 
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