the Sim Settlements forums!

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Has anyone tried this?

Jonnan

Active Member
Messages
362
So, if you place a custom waypoint in a settlement (wrong term, but the floor mat), it doubles as a spawn point for settlement attacks.

Sooooo... What happens if you have effects that prevent falling damage and you place that welcome mat as high as you can in the build area? Do invaders just drop out of the sky? Cloudy with a chance of supermutants?

I'll let you know!
 
Screenshots, Please :bye
 
Cloudy with a chance of supermutants?

Too funny. Stealing. Time to build some traps in the sky. "Hey, raiders, who wants to get high!" Too bad there isn't a rug or something that looks like a target.
 
If anyone knows how to trigger a settlement attack that uses the spawn points, preferably from console rather than a mod, it would be appreciated.

Thanks!
 
Found a 'Trigger Attack' button, but so far they've all come over the Sanctuary bridge. But only three times thus far.
 
Egret Tours Marina, Outpost Zimonja, Taffington Boathouse attack marker linked to fasttravel-mat.

Praise be to chaos.

Well, that explains why I'm not getting any traction trying this in sanctuary and red rocket. I'm on a new game, so will test in outpost Zangrief when I get there but i still need to build two cities and kill raiders before i get to that.

Explains why i always jumped into the middle of the fight in two of those two. Good to know.
 
Top