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Survival mode

Rites

Active Member
Messages
345
So, before I got the Xbox (which was just in June) I had put in over a thousand hours playing fallout 4 on PS4. Straight out of the box, I played the game in very hard mode. After completion of all storylines in this mode, I started adding mods, which is when I realized exactly how limited the mod scene was on PS4.

Mods for fallout 4 and Skyrim were part of my decision in buying the Xbox one, and I have enjoyed them immensely. Suffice it to say, I jumped into survival mode with many of the recommended mods to make gameplay fun.

Last week, my wife pointed out that I didn't have any achievements on my Xbox account, not that it mattered to me, but my wife looks at these things. So I decided to play FO4 survival unmodded for the first time. And I have to ask.....
How the heck did people play this?

I didn't realize how spoiled I was with mods until the first time I tried to do my usual scavenging, 150 max carry wieght? And oh my gosh your character gets hungry like every 30 minutes, not to mention that constant you are thirsty popop that I feel almost never goes away.

I mean, now that I've leveled a bit, and have figured out a decent system that works for me, but I honestly am just shocked at how terrible the default survival mode is.

Ok, rant over....
 
There are far better ways to have a difficult playthrough without the inconvenience of survival.
I don't know how anyone with mods even risks it, the vanilla game can be unstable enough. I would lose my shit if I lost hours of progress because of a CTD.
 
I'm doing vanilla survival just because my wife didn't see the achievements, lol.

Contrary to popular belief, there really is quite a lot of beds, so there are plenty of save opportunities. Only thing that has really changed is that I have to go through many areas much slower than I'm used to since I have to take a few more trips than I'm used to to grab all the junk.

I wonder if the companions in FO4 have the same glitch as Skyrim companions. Will have to test that next time I log in. I know in Skyrim you can bypass a companions carry wieght by just having them pick everything up manually (or depositing everything into a container and just having the companion loot said container).
 
Add immersive gameplay on top of survival and it will be kicked up a bunch of notches.

You will die.

John
 
Add immersive gameplay on top of survival and it will be kicked up a bunch of notches.

You will die.

John
Already on my usual list. This is just vanilla survival for the sake of keeping the wife happy (she's an achievement freak, lol)
 
I watched a guy play permadeath on survival and it really changed the game. With mods like true storms it becomes a survival nightmare where you are constantly on the run from ghouls. Now I play nothing else. But here are a few dirty tricks for getting that minigun home to your settlers when you cannot carry any more: pick it up and carry it in front of you. Or loot the weapons from corpses, this makes it possible to lift their bodies- and now you can stuff their carcasses full of all kinds of heavy stuff and drag them home to your lair.
 
There is an achievement mod that adds it back in.

What I meant so say is I run this with around 300 mods and current play through is 50ish hours with no CTD. No conqueror or ROTC I build small settlements one size bar with defense minded for IG.

John
 
I watched a guy play permadeath on survival and it really changed the game. With mods like true storms it becomes a survival nightmare where you are constantly on the run from ghouls. Now I play nothing else. But here are a few dirty tricks for getting that minigun home to your settlers when you cannot carry any more: pick it up and carry it in front of you. Or loot the weapons from corpses, this makes it possible to lift their bodies- and now you can stuff their carcasses full of all kinds of heavy stuff and drag them home to your lair.


Lots of tricks. Learned one from SirDeliac Drag a workbench around like in sanctuary, clean a house, dump junk into it. Rinse and repeat.

John
 
There might be issues if you drag a body through too many cells though, I had one dissappear when I tried this. Also, your wife might look at what you are up to and say ”cheating again, are we?”
 
Or grab a large rug and place all the workbenches on it till you reach final location Saves multiple trips. Only build items though.

You could use give me that bottle 1/2 bottles, twice the drinks that way plus it changes HC_quench_thirst to longer duration.

There is an auto eat drink mod as well.

John
 
Ha! Good one. Then you can also use the workbench as a shield against pesky bloatflies

In immersive gameplay, those are black or glowing pestering bloat flies. Dangerous Those are for codsworth.

Illness is amp'd up even more.
 
All very good tips, all things that I would like to try, but limitations of Xbox mods can kill the hype, lol.

But yeah, once I get all the achievements for this playthrough, I will be back to my regularly scheduled modded games.

And all my playthroughs are permadeath. It would be hard to properly learn new playstyles if I didn't do permadeath.
 
Permadeath?
And miss out getting to play like this.
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No chance.
Fo4 is a dam good fps with the right mods.
 
Lol, the reason for permadeath is because I have played the game so much that even with mods to make the game harder, I can still fairly easily get to level 50+ and Act 3. So by the time I actually do die, I've done all the important stuff anyway.
 
I have come to understand why every video on YouTube I have ever seen on vanilla survival playthroughs have been in Power Armor.

I still don't plan on doing it, I don't really like the PA playstyle, but it makes sense.

Survival slows you down to a crawl. I think they nerfed the carry wieght too much, but I am actually enjoying the scenery more, lol. It always surprises me how much I still haven't seen in this game (area wise). I'm still running into little areas that I've never been through because there are nothing in the game (or in most mods I've used) that sends you to every little book and cranny of the Commonwealth.
 
I have come to understand why every video on YouTube I have ever seen on vanilla survival playthroughs have been in Power Armor.

I still don't plan on doing it, I don't really like the PA playstyle, but it makes sense.

Survival slows you down to a crawl. I think they nerfed the carry wieght too much, but I am actually enjoying the scenery more, lol. It always surprises me how much I still haven't seen in this game (area wise). I'm still running into little areas that I've never been through because there are nothing in the game (or in most mods I've used) that sends you to every little book and cranny of the Commonwealth.


I agree with this. Slowed down, I have found broken safes and the like in the wild. Many new things I missed zooming through the map. I think there is a greater appreciation for what I have seen going slower.

I have to admit i dont like the grinding. I have played setting unlimited carry weight Or salvage beacons. Because running back and forth between Concord and Sanctuary carrying junk. Accomplishes what? Nothing really but time.

Cheating or not, if I am building at a settlement, I use tgm. cheating yes, but is it fair? Doing this allows me to save carrywieght for the important things. This actually slows me down as well. Instead of simply mass collecting, I grab things meaningful. And my RP is I draf back home treasures, not junk. Better armor or weapons for my settlers. Ammo Medicine. Cooking ingredients In a way, a quest within collecting.

On my survival IG game, 10 hours of gameplay usually means I just got to Drumlin Diner...

My route is sanctuary, watertower, touch abernathy. Ranger cabin, Wicked Shipping, gorski Cabin, Thickett, Starlight, Drumlin.

Add in Atomic World and that goes way up Stumble on Interiots, etc So many things that can be added.

Loot Detector is awesome for just auto collection. If you use OCD and want the local junk for a settlement decoration this is best without grinding.

But I have settled on tgm for settlement building, more enemies, stalkers, npc travellers etc to at least fill up the space in between the hauls back to home base... so yeah maybe cheating on them to save time, but I balance that with more enemies...

It's your game, make it what works for you,
 
If there was a way to get achievements with mods on Xbox, I think immersive gameplay and salvage beacons would be my first 2 mods I would definitely add. But since this is an achievement run, I'll just have to stick with the slow grind. Only building what is necessary to move forward. I'll probably build up a PA for far harbor though, the constant rad fog will probably not be easy to manage otherwise.

This is a lazy generic build with no specialization in mind. 4 for all stats is what I started with and am adjusting perk allocation as I go. Definitely working to get strong back and had to send dogmeat home cause he just kept getting in the way
 
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Way late to commenting on this one...

...don’t forget to use WS+ clone feature. You only need to make 1 turret/generator/etc, the rest are clones.

Ditto for blueprints.
 
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