Rylasasin
Active Member
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One of the biggest features ROTC Introduced was the ability for settlers to build their settlements by themselves. I am curious however as to how many people actually use it.
As for myself, I don't care much for it. The OCD in me always screams at the mismanagement of space most plans have (I like to cram as many plots into the space available as I can, ESPECIALLY on my institute runs) so I always find myself manual building to max out the number of plots I can put on it. Abernathy or Sunset Coop for example I wouldn't dare let the settlers touch that, since I turn those into massive food production (and both of those are among the few times I actually use residential plots.) Not to mention it runs against my design philosophy which says that all settlements MUST have minimum crop production, a doctor, a scav depot, a faction base, and an artillery piece (minutemen only) at the bare minimum.
I've decided to try it with settlements that are... annoying to work with, IERed Rocket, Bunker Hill, and Hangmans Alley. Though I'm having had second thoughts regarding the first one, loaded a new save, and just built from scratch.
As for myself, I don't care much for it. The OCD in me always screams at the mismanagement of space most plans have (I like to cram as many plots into the space available as I can, ESPECIALLY on my institute runs) so I always find myself manual building to max out the number of plots I can put on it. Abernathy or Sunset Coop for example I wouldn't dare let the settlers touch that, since I turn those into massive food production (and both of those are among the few times I actually use residential plots.) Not to mention it runs against my design philosophy which says that all settlements MUST have minimum crop production, a doctor, a scav depot, a faction base, and an artillery piece (minutemen only) at the bare minimum.
I've decided to try it with settlements that are... annoying to work with, IE
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